In this episode, Joel and Tim talk about the games that left the
biggest impact on them over the course of 2020 (even though many of
these games were made in earlier years). The list is continued in
part 2.
Award List, Part 1:
Technomancer gets "best combat system" and
"best bang-for-the-buck game world experience" from Joel.
Pikuniku gets "best-hearted" and "most
hilariously partnership-testing" from Tim.
Inside gets "most pure gaming experience" from
Joel and "most unsettlingly emotional" from Tim.
Assassin's Creed Syndicate gets "best
non-committal timesuck" (with some serious caveats that this is
more addictive than it is good) from Joel.
Red Dead Redemption 2 gets "most immersive"
from Tim.
Dying Light gets "best open world movement"
from Joel.
American Truck Simulator
and European Truck Simulator 2 get "most
therapeutic" from Tim.
Farcry 5 gets "most annoying / most spineless"
from both Tim and Joel. Sagebrush also gets a
mention here, as a great indie title that actually engages with
cult mentality, unlike the lukewarm mess that is Farcry 5's sad
excuse for a setting.
About the Podcast
Seria Ludo is a podcast about games, game design, games criticism, and the politics that underlie all of it. New episodes every week, each focusing on a specific topic of games and game design.