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Seria Ludo


Nov 19, 2020

In this episode, Tim and Joel begin a conversation on UI in games. We talk about the purpose of UI generally, in games specifically, and start breaking down the ways UI can make or break a player's immersion in a character. Games discussed: Dead Space, Hardspace: Shipbreaker, Miasmata, Farcry 2, Observer, Aragami, Fable 3, Elite: Dangerous, Call of Duty, Hunt Showdown.